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A Snarky Player’s Guide to Surviving Little Nightmares 3’s Carnevale Chapter
Look, by the time you drag Low and Alone into the neon-drenched madness of Carnevale in Little Nightmares 3, you might foolishly think you’re halfway through this twisted jaunt along the Spiral. That’s a cute thought, really. The joke’s on you, though, because Chapter Three is a bloated beast, practically double the length of the other chapters. This means double the creepy doll collectibles to hunt down, and a bonus scavenger hunt for those infuriating Geisha statues if you’re gunning for every last achievement. Oh, and our delightful main antagonists, the grotesque duo Kin and Mini Kin, won’t even bother to show their faces until the midway point. So, settle in, grab your wrench and bow, and let’s get this macabre carnival rolling.
Follow That Twitchy Little Nome
We kick things off in a dusty mirror room, and immediately a small, skittish creature scuttles into view. If you’re a series veteran, this Nome is a familiar, huggable little weirdo. Your first job is simple: follow the Nome into the next room by giving your partner a boost to reach that annoyingly high door handle. Once inside, the little gremlin will dart into a drawer decorated with a sun. Go open that drawer, and he’ll pop out like a caffeinated jack-in-the-box and bolt again. The entire goal here is to just follow wherever that Nome goes. He’ll eventually cower under a chair cushion on the far right, before making a final dash behind a glass bottle on a high shelf. Since you can’t reach, Low needs to fire an arrow to shatter the bottle, startling the Nome into lowering a ladder for you. Before you can climb, though, pull the cart from under the left desk. With it fully extended,
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